With a simple CSS trick, we can get fine-tuned control over how shadows are rendered, and create richer and more realistic 3D effects
I write about design, CSS, animation, and the projects that are keeping me busy.
Nobody likes to wait… but you can make it less of a pain. I've created SpinKit, an open-source collection of loading spinners animated with CSS.
I created TypeSource as a way to browse web fonts by how they look and feel, rather by their name and attributes.
As the Experience Design Director for Minecraft I worked with the team at Mojang to overhaul their UI infrastructure and design and iterate on new and old Minecraft games.
Early on at Spotify I lead the UI design for all products and worked with building the design team.
I speak at events and facilitate workshops within design, digitalization, and innovation.
I've worked as an Industry Leader at Hyper Island for several years. I've written curriculums, managed courses, and taught programming, design, statistics, data strategy, and rhetorics.
At Lookback I made it easier to conduct user research for digital products.
I'm a jury member for the Swedish Design Awards (Svenska designpriset), working with all digital categories.
At GitHub I worked as a product designer and front-end developer with GitHub.com, the native GitHub client, GitHub Pages, and more.